AI Insights · Timothy · April 2024
Top 5 Horror Games Performance on Unified Platform in South America: Q1 2024
Explore the performance of the top 5 horror games in South America for Q1 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top five horror games on a unified platform in South America showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the performance of each game, based on data from Sensor Tower.
Granny from DVloper saw a steady decline in weekly downloads, starting from approximately 213K in the first week of January to about 197K by the end of March. The game experienced a peak in weekly active users at around 750K in early January, which slightly decreased to 709K by mid-January and then fluctuated, ending the quarter at 709K. Revenue peaked at $12 in the second week of January before stabilizing at zero for the remainder of the quarter.
Purple Monster Chapter 3 by A3 Home Studio, despite being released in mid-February, achieved significant weekly download growth, peaking at approximately 606K in early March before declining to about 210K by the end of the quarter. Active users followed a similar trend, with a peak of 855K in early March, then decreasing to around 472K by the end of March.
Meme Hunters: Hide & Seek from playducky.com experienced a notable increase in weekly downloads early in the quarter, peaking at around 172K in early February. There was a subsequent decline to approximately 124K by the end of March. The game’s active users showed a steady rise, starting at 847K in the first week of January and peaking at 981K in early February, before stabilizing at around 937K by the end of the quarter. Revenue remained modest, hovering around $40 to $51 throughout the quarter.
The Baby In Yellow from Team Terrible saw a significant drop in weekly downloads from around 341K in early January to approximately 87K by the end of March. Active users also declined, starting at 953K in the first week of January and dropping to around 278K by the end of the quarter. The game’s revenue showed a slight fluctuation, peaking at $161 in late January and then stabilizing around $83 to $98 for the rest of the quarter.
Scary Teacher 3D by Z & K Games maintained a relatively stable performance in terms of weekly downloads, with figures fluctuating around 123K to 150K throughout the quarter. Active users remained consistent, peaking at around 890K in mid-February and closing the quarter at approximately 808K. Revenue for this game remained steady, ranging from $207 to $374 over the three months.
These insights highlight the dynamic nature of the horror game market in South America. For more detailed analytics and insights, visit Sensor Tower.